Wukong jungle 13.4
Runes
- Go always
- If CC
















































Change armor to hp or mr depending on enemy team. If enemy team is equally mr and armor take hp. If enemy has heavy cc you can take Legend: tenacity.
Skill path
- Go always

Wukong
Max Q first then E and W
Matchups
Threats:
all
0
0
0
0
Build
- Build
Always build core.
3rd item death dance if physical damage + for the passive and maw if one shotting mage like Ekko or Veigar. Against hecarim or kayn? take chempunk
4th item guardian angel is good, but if you went death dance as 3rd item and they still have one shotting mage? build maw. Chempunk for against healing
5th Item go what ever you need
Playstyle
as Wukong your clear is not that strong. Invading against bad early champs is good idea. Ganks are good, because your W and E. don't waste your W, because it has high cool down.
Path to what ever lane is weaker or has good gank setup.
Prioritize objectives over anything, get all of them if possible.
Tips and tricks
Use your W to dodge skill shots
Always AA Q. Your Q is auto reset
Your W goes over walls
You can steal dragons by flashing over the wall and then using your W back.
Dont use your E as damage, use it as gap close or the attack speed.
Basic all in combo: E, AA, Q, W, R, Q, recast R