"Nothing kindles wonder like the beauty of stars"
January 1st, 1 ⸱ 3 min read
has a few different rune pages he can go, and there are even more with the new Pre-Season 12 rune changes ( in particular) Aurelion Sol
Domination Tree (Main)
For starting out with
, is probably your most reliable main rune page. With Aurelion Sol (W) you can proc very easily, adding to what is already extremely high DPS from such range level 1 and 2. Celestial Expansion
Your next choices are either or , both mostly personal preference but do have their different strenghts.
is pretty reliable due to
's high amounts of cc, being in the form of Aurelion Sol (Q) and Starsurge (R) with able to get proc'd level 1 or 2; Followed up with Voice of Light you can proc and you easily keep your distance with Celestial Expansion 's (W2) bonus move speed upon reactivation resulting in a good or even completely free trade. Celestial Expansion
Your next choice (9/10 times) will be with the immense roaming potential
has with Aurelion Sol (E), this is very quickly stacked. Free damage? Awesome! Comet of Legend
has massive speed and range, it's got one of the highest cooldowns in the game as a basic ability (Starting at 80 seconds rank 1). helps compensate for the times you don't have Comet of Legend available (and just feels really good to have anyway) Comet of Legend
Inspiration Tree (secondary)
is VERY mana hungry, especially in the early game when you don't have . With a base mana pool of only 350 and Aurelion Sol 's cost being 70, it is really important to keep healthy in the early stages. Not only do you not want to be the immobile champion in the mid lane, but you also don't want to arrive on a roam with Celestial Expansion only to find you have no mana anyway. Comet of Legend
is overall the best combo and the
's it delivers as well as taking full advantage of 's mana and health regen which is crucial for Aurelion Sol's sustain in the early game.
Total Biscuit of Everlasting Will
- Electrocute Path 1/2
- Electrocute Path 2/2
Summoner Spells (Loadout)
If you decide to run , it's best to start with to take full advantage of it's effects.
(Some functionality on this site is a little buggy at the moment, so I couldn't take advantage of the builds display, but I can make do!)
is the standard starting item for
, it gives him the much needed mana sustain to stay in lane and/ or to roam in the early stages of the game. Aurelion Sol
Either or (whichever you can afford to out right buy at the time) are the main items you want to be picking up on your first recalls (one of the two or both if possible).
gives all the stats you need to hold your own in the early game; granting Ability Power (40), Ability Haste (10), Bonus Mana (300) as well as refunding 20% MAXIMUM mana when leveling up.
gives good early game Magic Penetration and you can't go wrong with just having more movement speed.