The Only Challenger Yorick Top Guide You'll Need
Best Overall Build
I am a Yorick One Trick that has played him since Season 7, and played League since Season 1. I found Yorick in season 6 and absolutely fell in love with his design, and decided to pull him out in ranked in Season 7. Ever since then, I've been one-tricking him. I originally hit challenger in Season 8, and have been consistently Challenger ever since and have now recently hit Challenger again in Season 12.
good question. well he is -
- The Fastest Split Pusher
- Has Incredibly strong snowball potential
- Can 1v9 almost every game
- Has a Unique Playstyle with Ghouls and Maiden
- Is incredible powerful due to enemies having very little experience against Yorick. Severely advantaged for Yorick
- When mastered, has no HARD counters
- Small skill floor, high skill ceiling
unfortunately he has
- No Mobility
- A lot of bugs with Ghouls/Maiden and weird interactions
- A high skill ceiling against hard matchups
- No Crowd Control
- Unconventional playstyle
- riot designed the ai of maiden and ghouls.
if you ever wanna watch me play, check out my twitch!
Conqueror is the best option. Incredibly good on Yorick, due to the Conqueror bug
Triumph for clutching out fights, Legend: Bloodline gives the sustain that you need, but don't build in your itemization, and Coup de Grace gives the extra damage for finishing off enemies.
Demolish for tower destruction. Bone Plating to win those extended fights.
- best page
- full lethality
- you coward
Yorick needs Teleport.
It allows for mid/late game backdoors, and the ability to create immediate pressure while drawing it at the same time.
Flash is vitally important due to Yorick's immobility, however Ignite allows for the early game snowball potential which allows you to transition into your midgame spike.
Ignite also allows you to not build Executioner's and allows you to rush your item spikes instead, due to it having inbuilt Grevious Wounds.
- summoner spells
Yorick has 2 skill paths that he should only go
- Against Immobile Champions
- Against Mobile Champions
Yorick has a diverse item set that he can use.
BE WARY, LETHALITY PLAYSTYLE IS SUPER UNCONVENTIONAL AND HARD TO PLAY
- classic 1v9
The "/Tier List" module below lets you rank matchups or synergies.
The "/Item Description" module underneath lets you add specific info for each pairing. Click Add New Item to add a champion and the dropdown arrow to add unique tips like starting items, skill order, and power curve.
Early game with Yorick is completely dependent on the matchup and the runes you go. However, no matter what, you will always look to respond against trades with Q's, and to engage with the classic E-W with ghouls into the massive Q. Regardless, most matchups will require you to play safe levels 1-3, and from then on we can look for opportunities to fight. Yorick with ghouls is basically 2 Yoricks because the ghouls just contribute that much damage. If you do not have ghouls do not ever fight, as your only decent damage source will be your Q on a 7 second cooldown. Once level 6 hits, however, that's when the the enemy must submit to your power, as you hold constant pressure with your ult active, being able to summon ghouls over and over again. With that pressure, gain a cs lead, and slowly rack up that money to get a hullbreaker. If the enemy ever leaves the lane, destroy the tower. Get those plates. Get that money and keep it to yourself.
After you find yourself with a lead over the enemy top laner, you can look to split-push now. Grab heralds if you can, and look for opportunities to attack their tower, when the enemy is having a skirmish or fight elsewhere. Attack when they are attacking, so that the enemy is forced to make a decision. Deal with you and lose objectives on other sides of the map, or keep team fighting, and hope that the aftermath of the Yorick splitpush doesn't leave too many marks. During this time where you splitpush, you need to be aware of when you should or shouldn't pressure. For example, if there are no objectives up and no lanes being pushed, there is no point in hard splitpushing, as the enemy will be able to pick you off and then easily make a play afterwards. Splitpush is powerful as it forces decision making to be made from the enemy under pressure, something that can be hard to judge from even the best players in the world. Late game follows the same ideas. However, everything is at a much higher stake. But if you played the mid game well, you have the opportunity to backdoor, which is incredibly powerful.
Thanks for reading! If you ever need any advice or have questions feel free to ask me on https://www.twitch.tv/slogdogs! or check out my Youtube, where I have lots of videos on Yorick already! https://www.youtube.com/channel/UCltJeBjq6JkSAxfOLQjX1AA
Challenger since Season 7 Yorick main.