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[12.14] Master Anivia Guide

including videos for combos and wall tricks!

Hey! I'm FFrostbite and this guide is about my

Anivia
. Last season I rushed Master while carrying most of my games with her. In this guide I'm going to explain everything you need to know about her :)

I included videos of the most common combos and wall tricks on the bottom of the guide! I hope they help

If you have questions you can add me on EUW - Summoner Name: Frostbite I'm also streaming, you can find me on the link below!

If you have bonus time please leave a follow on my twitch and twitter <3

feel free to ask questions <3 ty for everyone who follows

Quick Summary

Best Overall Runes


Spells

Skill Priority

Best Overall Build



Pros / Cons


Runes

  • Burst
  • Mobility
  • vs Meelee




BURST RUNE PAGE (recommending this one)

  • this page is really good if you want to oneshot people and if you dont need any additional mobility
  • 
    Electrocute
    in combination with
    Cheap Shot
    will add alot (!) of bonus damage to your combos - this way you can burst people easily. Just make sure to land your Q -
    Flash Frost
    , so
    Cheap Shot
    gets procced
  • take
    Eyeball Collection
    for more AP and
    Relentless Hunter
    for more movement speed. This is good for potential roams and makes it easier to catch people with your W -
    Crystallize
  • as secondary page go Precision with
    Presence of Mind
    for Mana Regeneration and
    Legend: Tenacity
    for additional Tenacity



MOBILITY RUNE PAGE

  • this page is really good if the enemy team has alot of stuns and skillshots, which you want to dodge
  • 
    Phase Rush
    is a really good way for you to have additional mobility
  • secondary page stays the same



VS MEELEE RUNE PAGE

  • this page is really good against champions where u can abuse first strike. In combination with the other runes you have alot more gold available early game
  • 
    First Strike
    is a really good way for you to generate bonus gold in the early game - its good against meelees since you can hit them first easily (for example Akali, Qiyana)
  • secondary page stays the same




Summoner Spells



  • 
    Teleport
    • standard secondary summoner - makes you get back to lane fast in early game when your mana pool is low. Also makes you able to sidelane and teleport into fights in midgame / lategame



  • 
    Ignite
    • often used in matchups where you have kill pressure - can be used to snowball in lane and get fed early (cant sidelane easily later on though because you dont have teleport)



  • 
    Ghost
    • good if you need bonus mobility when the enemy team has alot of CC or skillshots / dashes (is used the least often out of all the summoner spell choices)



  • 
    Exhaust
    • is good against burst assasins (like Zed, Qiyana, Akali, Rengar..) - just exhaust them when they try to burst you and you will survive their combo



  • Summoners

Skill Path

  • this is the standard skill path for Anivia
    • in some matchups you can skill your E -
      Frostbite
      a second time on level 3 for more damage in lane
    • you can also put a second point in your W -
      Crystallize
      at level 8 or 10 for it to be bigger early in the game
  • Skill Path

Anivia

1
1
1
1
2
2
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3
3
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3
4
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5
5
5
5
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14
14
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18




Item Builds

  • Builds

EARLY GAME ITEMS

  • Items are in order of importance
  • First back should 100% be a
    Tear of the Goddess
    buy +
    Boots
    • If you have enough gold to buy
      Tear of the Goddess
      +
      Lost Chapter
      you can postpone
      Boots



CORE ITEMS

  • before finishing
    Everfrost
    you should have
    Sorcerer's Shoes
    ready, since
    Anivia
    is one of the slowest champions in the game (still prio
    Everfrost
    over
    Sorcerer's Shoes
    tho)
  • After finishing
    Everfrost
    you can go for
    Seraph's Embrace
    as 2nd item
  • depending on the game state and enemy champions you can also finish
    Zhonya's Hourglass
    as 2nd item
  • in certain matchups you can also skip
    Zhonya's Hourglass
    to build more damage (for example if they dont have alot of dive champs)



Why Everfrost as Mythic? its the best option. Provides everything you need and a bonus root on top! -

Crown of the Shattered Queen
can be good vs assasins, but often
Everfrost
CC and Health is enough -
Luden's Tempest
is good for burst, but makes Anivia too squishy -
Liandry's Anguish
is good vs tanks, but currently champs are too squishy



The "spicy" build

The above build and items are the standard ones for

Anivia
. They are centered around maximizing your damage. This build is focused on something else tho. You will still have high damage, but you have way more movement speed. This is really good, since it makes it easier to catch people with your W -
Crystallize
. It is a good build option when the enemys dont have alot of dashes (champs like
Twisted Fate
,
Jinx
). You can simply run them down and catch them - which is a guarenteed kill or
Flash
. The core items are the same. Buy
Dark Seal
early after
Tear of the Goddess
. Make sure to get some stacks early game. After having your core items you can upgrade it to
Mejai's Soulstealer
. At 10 stacks you gain 10% movement speed. Afterwards you can build
Dead Man's Plate
. This makes you tanky, grants you 5% movement speed and an extra 40 movement speed when fully stacked. If it is stacked you shouldn't autoattack tho, to not lose the 40 movement speed. When you have these items and
Relentless Hunter
you have about 500 movement speed, which is INSANE.




Matchups and Synergies

  • HARD
  • Even
  • Easy
  • Synergies

Essential Combos

try to autoattack as often as possible between the combos for maximum damage!

Level 1-5

1.

Flash Frost
->
Frostbite


easiest combo - make sure to add an autoattack to proc

Electrocute



2.

Flash Frost
->
Frostbite
(advanced)

use your E shortly after using Q. This way both will land at the same time (

Frostbite
will still do double the damage). People often dont expect the quick burst.



3.

Frostbite
->
Flash Frost
->
Frostbite

start poking the enemys with autoattacks and your E. Follow up with Q and another E.



4.

Crystallize
->
Flash Frost
->
Frostbite


place your W behind the enemy. He will either start walking left or right. Aim your Q towards where he is going and follow up with E.



5.

Flash Frost
->
Crystallize
->
Frostbite

throw your Q at the enemy. Directly after try to place your W ontop of the enemy - ideally he will be knocked into your flying Q. Follow up with E.



Level 6+

1.

Flash Frost
->
Frostbite
->
Glacial Storm
->
Crystallize
->
Frostbite

Start with the Q -> E combo. After that place your R on the enemy, W off their escape and follow up with another E.



2.

Glacial Storm
->
Crystallize
->
Frostbite
->
Flash Frost
->
Frostbite

Start by casting your R on the enemy. Place W behind them, so they are stuck in your R. Follow with E into an easy Q hit since they are slowed - into another E.



Everfrost

1.

Flash Frost
->
Glacial Storm
->
Frostbite
->
Everfrost
->
Crystallize
->
Frostbite

Start by casting Q. Immediately after cast R, so they are slowed and cant dodge Q as easy. Follow up with E, into Everfrost Root, into W behind them, into another E.



2.

Glacial Storm
->
Everfrost
->
Flash Frost
->
Frostbite
->
Crystallize
->
Frostbite

Start with R into Everfrost Root. This way they cant dodge the Q afterwards. Follow up with E, into W behind them, into another E.




Wall Tricks

Minion Wall Block

wall the space between turret and wall and step into the spot left to the turret

by doing this you wont have to overextend to farm. The minions will be close to your turret, which makes it super hard to gank you.



Jump Interrupt

use your W right after the "jump" animation starts



use your W right after the "jump" animation starts

this works on things like Tristana W (

Rocket Jump
) , Rek'Sai W (
Furious Bite / Tunnel
) or Zac E (
Elastic Slingshot
)



Blast Cone Interrupt

use your W right after the "jump" animation starts



Engage Block

works against Nunu (

Biggest Snowball Ever!
) or Sion (
Unstoppable Onslaught
) - I highly recommend picking Anivia vs them - their engage will be useless!



Instakill - Stuck

place the wall slightly infront of them, dont leave too much room though or they can just walk out

this works on almost every wall on summoners rift. Always keep that in mind! Most people dont even try stuff like this. They wont be able to move and will almost always die or

Flash
.


General Gameplay



Game Preparation

Before game starts, first thing that you should do is to identify threats. You should look at the enemy team composition and check out, who can be dangerous for you. First look at the midlaner and his summoner spells. Always keep in mind whether he has 

Teleport
, which might mean that you can trade with him. If he has
Ignite
you need to watch out. After that look at enemy jungler and figure out, what kind of combined powers they have and how it influences your playstyle - for example
Zac
 is pretty much constant threat for you, forcing you into defensive playstyle consisted of pure farming. Someone like
Shyvana
 might allow you to play agressive early game. At last, look at enemy support and toplaner and think, whether or not they might look for roams



Early Game

You will most likely fall behind since its your weakest point of the game. Try to save your mana early game. Lasthit with autoattacks or

Frostbite
only. Go for simple
Flash Frost
into empowered
Frostbite
trades whenever you can. Dont forget to add in a bonus autoattack for the
Electrocute
proc.

At level 6 you can begin clearing waves easily with

Glacial Storm
. At one point your mana will be low - try to push in a wave and recall. Ideally you should be able to buy
Tear of the Goddess
,
Boots
,
Refillable Potion
and maybe components of
Lost Chapter
. Also dont forget to buy a
Control Ward
.

After having

Tear of the Goddess
and
Lost Chapter
you can trade more aggresivly since you now have a big enough mana pool. Try to look for catches whenever you can. Also dont just mindlessly push the wave with
Glacial Storm
always - only do that when you want to roam and create pressure on the map.

Mid Game

At this point you are a waveclear bot. Just use

Glacial Storm
whenever they try to siege turrets. It should be impossible for them to get turrets that way.

You normally dont want to sidelane or splitpush as

Anivia
since you can solo stop the enemy team from getting turrets and because of your catch potential.

Once you start grouping and teamfighting it's your time to shine! Try to

Crystallize
Enemys off by placing the Wall behind them. Follow up with
Flash Frost
or
Everfrost
. This can lead to super easy kills for your team.

In teamfights you can focus and full CC their frontline while using

Crystallize
to wall off their backline. Or you can use
Crystallize
to catch their backline and directly focus them. Because of your high base damage you should be able to nearly oneshot non-tanks with a full combo.



Late Game

Make sure to clear waves fast with your

Glacial Storm
. It should be super easy, even if you have inhibitors down. It only gets hard once they get the baron buff.

If your team is pushing turrets you can put your

Glacial Storm
on one side of the enemy turret and place
Crystallize
on the other side. This makes it nearly impossible for the enemy team to stop the siege.

If your team goes for a baron or a drake you can use

Crystallize
to wall off the enemy jungler - this way you can secure the objective easily.

Your

Crystallize
to catch people and your
Glacial Storm
to waveclear are really the gamechangers at this point ingame. Try to utilize them as often as possible!




12.4 CHANGES



Midlane Champion Changes

  • 
    Rumble
    's base armor got increased. This means your autoattacks against him deal less damage. Normally you want to autoattack him alot, since he is meelee and can do nothing against it. This means the matchup got abit worse.



  • 
    Neeko
    's size got reduced. This makes it harder to hit her, which sucks. Her Q -
    Blooming Burst
    damage got increased and her W
    Shapesplitter
    cooldown lowered.
    Neeko
    was already a lane bully before, but now its worse. Its a really hard lane pre 6. After 6 the matchup gets better tho. You might want to rush some magic resistance early now, before the changes this wasnt needed.



  • 
    Veigar
    's armor got reduced and his E -
    Event Horizon
    cooldown got increased on early levels. These changes were mainly targeted at botlane
    Veigar
    . The nerfs are nice to have in the matchup tho - your autoattacks deal more damage against him now, which already was a good way to poke him early. Also his cage is a huge utility tool and a longer cooldown on it is super good when playing against him.



General Changes

  • 
    Renata Glasc
    got added to the game. She has no dash, which makes it easy to catch her with your W -
    Crystallize
    . Beware of her R -
    Hostile Takeover
    tho - the spell is pretty slow, so try to walk out of it
  • no other special changes in the game - meta stays the same

THANK YOU FOR READING MY GUIDE - I WILL UPDATE THIS EVERY PATCH.

MAKE SURE TO FOLLOW ME ON TWITTER AND TWITCH.



AniviaMid

ABOUT

EUW Master Mage Player


2 Comments

Share your thoughs, feedback, comments...

No1ab 17 days ago

Thank you for your awesome guide, I appreciate the time and effort you put into making this.

The combos section, and wall interaction to manage the wave has been especially useful!