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Full Soraka Guide S12 Kickoff Contest

[Soraka] [Support]







Best Overall Runes


Spells

Skill Priority

W

Q

E

Best Overall Build


Intro

Hello dear Summoner, this guide shall help you to get into the thoughts of a Soraka player. First things first, you are a supporter, not a carry, so please don't get ahead of yourself.

My summoner name is "Henrynator11", I have been playing League of Legends since season 3 on EUW. My peak rank was diamond and my main role is support since I started playing.

I recommend to play Soraka, because she has always been a very strong champion. But right now, she is shining more than ever, since "Moonstone" was released. No other support can compete with the strength of her heals. But that is also Sorakas biggest problem. Right now, assasins are very popular, which means that they are very likely to target her or burst the AD Carry. Since she has many ways to peel for an ADC/Carry, she has no way to escape an all-in. Which means that positioning and warding are very important for her (that rule applies to everyone!). It is recommended to play with a premade/friends in order to tell them that you should ward or contest wards together (very important!). As a Soraka you have to protect your ADC, but so does the ADC if he/she wants to stay alive. (Everything is summarized in "Matchups and synergies)

Runes (Loadout)

I recommend these runes, since Aery is very good for healing and dealing damage in the early game, but if you want to play a safe lane, guardian is the way to go.

  • Rune Page
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Summoner Spells (Loadout)

It is recommended to choose flash and heal as summoner spells, because flash is your only way to escape an all-in. The summoner spell heal will be buffed via "revitalize" and your items (ardent censer, staff of flowing water, etc.). Exhaust is a good spell against assasins/ all-in characters like Tristana, since it reduces the enemys damage by 40%. Ignite is only recommended when you play against other healer support like Sona, Nami, (etc.), because ignite reduces the incomming healing effects.

  • Summs (Role 1)
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Skill Path

Maxing the W on Soraka is very good, since it makes her healing stronger and her reduces the cooldown on it (down to 2 seconds!). But it is also important to mention that you always pay with 10% of your maximum health for every heal (except you you hit your Q before, which reduces the healingcost by 80 - 100%). Your healing is also increased Her ultimate removes "Grievous Wounds" Which is very important for teamfights (the healing of her ultimate is also increased ,when her teammates are blow 40% health, by 50%)

  • Skill Path

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Item Builds

It is important to go early for the ionian boots, since they give you ability haste and spell haste, which are both very good for Soraka. Moonstone is in my opinion better than Shurelya's Battlesong, because the effect of MS (Moonstone) is better for teamfights. Shurelya's gives movementspeed, but I don't think that wont do any good, since almost every assassin has nowadays a gapcloser/dash. Outhealing the damage is the way to go (in my opinion). Of course there are some games where Shurelya's Battlesong is recommended, but MS boosts your healing even more, what I favor, when I want to "burstheal" my ADC if he/she gets attacked.

  • Item Set 1

Matchups and Synergies

Pros: - Strong healing - Very fast (if you land a Q) - Can block entire combos/Champions with her E/Silence (e.g. Katarina, Leona, etc.) - Global heal (can safe others from a towerdive) - Can remove Grievous Wounds - Very good for a hypercarry like Vayne or Jinx - Good sustain against poke comps (e.g. Caitlyn & Lux) - Very good late game - Has (very) good synergy with almost every ADC Cons: - Very squishy before Warmogs - Very weak in the early game - Easily punishable for wrong positioning/ no wards - Hooks, all-ins, etc. are basically death (- You have to accept that you are not the star and take the sacrifice)

  • Matchups
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SorakaSupportLeague-Of-Legends


2 Comments

Share your thoughs, feedback, comments...

Wophfy 11 months ago

disagree with your font of life choice for runes you already heal enough without it and bone platting gives you way to much survivablility in lane to give up for the pityable heals font of life will give your team, unless your rushing warmogs which only really works into certain enemy teams, and for the supports you say you can out heal their damage for a lot of them, which is true but how often is it when the enemy support engages does the enemy adc not also engage?