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Paul Chung's Garen Guide

Learn how to play like a Diamond Player

Guide is currently WIP, I will be updating as I go!

Hello! My name is Paul Chung and I'm a Diamond Garen main. I have hit Diamond in NA for 3 consecutive seasons with a majority of my games as Garen and I am here to teach you how you can also climb the ladder playing Garen, the Might of Demacia!

So, Why Garen?

GAREN'S STRENGTHS:

1. INCREDIBLY easy to execute kit.

2. His passive Perseverance allows for a lot of leniency in lane when you make mistakes.

3. His ultimate ability Demacian Justice is one of the most powerful execute tools in the game.

GAREN'S WEAKNESSES:

1. EXTREMELY KITEABLE - Garen relies heavily on his Q Decisive Strike or Flash to gap close.

2. NO UTILITY - If you can't out tank or kill your opponents then you might feel pretty useless (which is why it's important to get a lead in laning phase.)

3. EASILY COUNTERED - A lot of Garen's current counters such as Kayle, Camille, and Darius are all popular meta picks that can leave Garen vulnerable if you first pick him in a game.

Many people consider Garen to only be good at noob stomping, and this is fairly accurate because Garen thrives against lower the skill levels. A lot of times you can laugh as players on a flashy "high skill cap" champion try to "outplay" you but in reality they only outplay themselves!

However even players in the highest ELO brackets are susceptible to Garen and his simple kit. This is shown by many players consistently achieving high elo across multiple regions with Garen as their primarily played champion. I will teach you how I personally hit the rank of Diamond with Garen as my most played champ in this guide.

So, what are you waiting for? Queue for top, read the guide, and try out Garen today!



Quick Garen AD Top Build


Summoner Spells


Starting Items

Best Overall Build

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Matchups: Threats & Synergies


Threats:

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RUNE PAGES

I usually only run Phase Rush, First Strike, and Conqueror because I think those 3 are the best with Phase Rush being more consistent out of the two. Everything in the first page is pretty much what I always take, I do switch between Transcendence and Celerity depending on the match up. As for the Secondary Resolve page I switch between Conditioning/Second Wind/Bone Plating and Overgrowth/Unflinching depending on the match up + enemy team comp. If the match up is very easy go conditioning, if its a poke lane go SW, if its a all in trades lane go BP. If enemy team only has slows/knock ups go Overgrowth, if they have more than 2 champions with hard cc (stun, snare, sleep etc) go unflinching.

Be sure to switch out rune shards as applicable depending on lane match up! I usually go for Adaptive force always for the first slot since taking attack speed doesn't increase your E's spins. For the middle and bottom row, I go Adaptive Force + Resistance against Even/Easy match ups and Resistance + Hp against hard match ups.

  • Standard
  • Conqueror
  • Fleet
  • Predator
  • Grasp
  • First Strike


Items Guide

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  • Breakdown

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Skill Path

  • Path 1

Garen

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  • Breakdown

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    Descriptions & Notes

    https://www.twitch.tv/paulwchung

    

    MidGarenTop


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