** This guide is somewhat outdated, take some of what you read with a grain of salt **
This guide is for
Pantheon
Jungle and the Manly way I like to play him. I will be including other builds that I find/are suggested. All forms of
Pantheon
are great and I recommend trying them all to see which suits you!
Matchups: Threats & Synergies
These are mainly based off the Bruiser build I play, but more or less the same with most match ups for the Lethality build.
If you disagree with any of these do let me know, as I haven't played extensively versus all these match ups.
Threats:
all
0
0
0
0
Runes (Loadout)
Fairly Standard Rune Page for Mantheon. You can swap out
Conqueror
for
Press the Attack
if preferred. There are many different Secondary Paths you can choose too.
Resolve
Tree or even
Sorcery
tree work great too, do some experimenting and find out what works great for you!
Inspiration
second with
Magical Footwear
and
Cosmic Insight
is quite popular at the moment.
If you want to go a squishier but more damage page, try the
Domination
page along with the Lethality build for a much more aggressive style.
Standard Runes
Burst Page
Summoner Spells & Items Loadout
Mantheon Build
Lethality Build
Builds Explained
Mantheon Items
Lethaility Items
Blade of The Ruined King
Item
My favourite item, I rush this item almost every game (even in toplane). When using this item make sure to play around your empowered
Shield Vault
as the three auto attacks after shred anyone who stands in The Man's way. Can always build your Mythic item first if preferred.
Divine Sunderer
Item
My favourite mythic, great mix of damage and tankiness. Gives Pantheon strong dueling potentional. Allows you to frontline a bit more than
Eclipse
and still destroy squishies and tanks. Can always build this before
Blade of The Ruined King
if preferred.
Black Cleaver
Item
If they have any tanks, this item is the cherry on top.
Black Cleaver
gives you health making you tankier and armor shred for yourself and your whole team. Standard item on
Pantheon
in any lane. This plus
Blade of The Ruined King
and an empowered
Shield Vault
will shred any tank.
Youmuu's Ghostblade
Item
Great first item, the movement speed active helps with ganking and the lethailty helps one shot. Build first if ganking alot, but can always build mythic first if preferred.
Eclipse
Item
Strongest Mythic for Pantheon, strongest burst for assassinations and the shield allows you to live longer.
Edge of Night
Item
Great to prevent cc that stops your engage/ganks. More lethality means more damage too so it's a great pickup if they have CC that is stopping your engage.
Can be swapped out with any of the situational items below if it is not needed.
Situational Items
After your main 3 items, pick from these based on what is needed. There are so many options but I'll try to list as many as I can.
Hailblade
vs
Emberknife
I like to run
Emberknife
most games, however if the enemy team is hard to catch up to and are squishy can go
Hailblade
.
Hailblade
always if going lethality.
Death's Dance
Great item vs AD champions, can build 3rd if need armor more than armor shred.
Maw of Malmortius
Great item vs AP Champions, can build 3rd if you need magic resist instead of armor shred
Chempunk Chainsword
Great item vs champions who heal too much, can always just buy
Executioner's Calling
and sit on it while building something else.
Serpent's Fang
Great item vs champions that have alot of shielding. Typically 2 or more shields can justify building this item.
Guardian Angel
Great if snowballing, helps prevent giving shutdown gold unnecessarily. Can build earlier if snowballing hard.
Other Mythic Options
Goredrinker
is great for team fighting as you can use the active mid
Aegis Assault
. Don't be shy to give this a try.
Stridebreaker
can also be fun, espeically when combined with
Hailblade
and
Ghost
for closing any gap.
Duskblade of Draktharr
is also a great lethality mythic substitute. The Ability Haste along with
Black Cleaver
allows for more ults and the invis resets allow for some great outplays.
Prowler's Claw
is a less popular one. This is never really used and more for fun but can definitely be a great tech in some situation.
Skill Path
Q-E-W
Q-W-E
Pantheon
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Pantheon
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Skill Paths Explained
Q-E-W is the most common one and allows for extra survive ability with the
Aegis Assault
. If starting red buff, E second is great for clearing birds quickly.
Q-W-E can be used for a heavier gank/pick style and more damage if playing around the empowered
Shield Vault
. If starting red buff, E second is great for clearing birds quickly.
Combos
There isn't too many nuances to
Pantheon
's combos but there are some things to keep in mind.
Pantheon
's passive
Mortal Will
, gives Pantheon an empowered version of one of his basic abilities every 5 autoattacks or abilities. Playing around these stacks is the key to outputting the most damage on
Pantheon
as possible.
When at 5 Stacks:
The most basic rotation at 5 (full) stacks is to:
Empowered W -> Triple AA from W -> AA again -> Q -> Empowered E -> then use the movement speed to either kite back or chase down the opponent.
If after the second AA, they are low and not going anywhere, you can do another AA then an Empowered Q like so:
Empowered W -> Triple AA from W -> AA -> AA again -> Empowered Q
When at 3 Stacks:
When starting a fight or ganking on 3 stacks, this is a typical rotation to use:
W -> AA -> Empowered Q/E
Use Empowered Q if you need the damage and can kill them, use Empowered E if you need to kite away or close the gap with the bonus movement speed.
If the enemy is fighting you and you don't need to close the gap with W. You can AA twice or AA -> Q then use one of the 5 stack combos above.
Important:
Do keep in mind that these are just standard rotations, you may need to use E to block important incoming damage at any time during these rotations. Don't be afraid to improvise and think about what you need in the moment.
You should never be below 3 stacks before fighting if you can help it. If you are, auto something, or tap Q until you are at 3 or 5 stacks.
Jungle Pathing
This part can really change based on the game and the meta, but here are some standard routes for you to take.
Fast Level 3 Clear
If you prefer a more heavy gank style of jungling and want to get ganks off early or a cheeky invade, this is a good route that will get you level 3 quickly. If you are stronger than your opposing jungler early, or your lanes will be getting shoved into/have easy CC then try:
Red -> Birds -> Gromp
This gives a fast level 3, Pantheon isn't very reliant on blue buff so there is no need to take it early, if you want.
Slower Generic Clear
Red -> Birds -> Wolves -> Blue -> Gromp
A pretty generic clear that most players go, you should be able to take all these before scuttle spawns, allowing you to either contest or get a standard 3 min gank off.
You can flip this and start at blue, if you are red side if you want. I wouldn't flip the Fast Level 3 Clear as the red buff is nessecary for fighting.
When clearing make sure to use empowered
Shield Vault
and
Comet Spear
as much as possible, empowered
Aegis Assault
only gives movement speed bonus so only use the normal version to build stacks and clear camps.
*This section will probably be the most tentative, most clears will depend on game and also the meta, check change log below to see when this was recently updated*
Work in Progress
This site is quite confusing so do bear with me.
MU Guide coming soon. (If you have an experience feel free to share!)
If you have any suggest on builds, runes, matchups, clears or even how to format the guide please let me know! Help is always appreciated.
Shoutout to my boy Mac
Pantheon
Rise Up!
Change Log
28/07/2022
Added basic Jungle clear
Added
Stridebreaker
and
Ghost
as a fun option to Items Section
Updated Loadouts a bit
Added basic combos
24/08/2022 Added more match ups, mainly some popular picks at the moment. Still working on more niche picks.