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in depth Janna Guide

Touka's Janna

I've reached Challenger on euw and here is a quick guide for janna only















  • Glacial
  • Aery






Glacial Augment
is easier to play in lane and more noob friendly compare to
Summon Aery
, if you feel like it's hard matchup for you I would recommend going
Glacial Augment
which makes the lane easier because of the slow / damage reduction from enemy and
Biscuit Delivery
and
Revitalize
if u feel like it's not enough you can swap
Font of Life
to
Bone Plating
. The only thing u have to pay attention with Glacial is u shouldn't waste your
Howling Gale
in late game unless you face-checking bushes because in team-fight you should try to always have it up which might turn the fight around.



Summon Aery
is better for snowballing the game, It has better scaling and damage and the extra shield is also the extra ap from runes
Absolute Focus
,
Gathering Storm
and
Eyeball Collection
which makes your spells even more powerful, with
Relentless Hunter
you will receive tons of movement stats for free which allows you to play around the map faster.



  • Skill Path

Janna

1
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I usually start

Howling Gale
level 1 it enables me to push the lane and poke the enemy from safe distance and less likely to get cheesed level 2 from enemy afterward I will max
Eye Of The Storm
into
Zephyr
and as last
Howling Gale
I wouldn't recommend maxing
Zephyr
first at any game because of her
Zephyr
range nerf and damage her squishiness would punish you most of the time trying to walk into their range

(sometimes it's fine to go

Eye Of The Storm
at level 2 for example with lucian he is able to dash in and do extra damage with
Eye Of The Storm
and his passive
Lightslinger
also if u feel like you are not able to use
Zephyr
because scared of dying it's also fine Janna is not an early game champion)

Items



Moonstone Renewer
is always better than any support item available for Janna I usually finish
Moonstone Renewer
before
Boots
but sometimes I will get bad back and have only 650g left which makes me buy
Ionian Boots of Lucidity
, try to always have a
Control Ward
in your slot every time you back and if u playing for example against
Yuumi
or
Soraka
I always rush
Chemtech Putrifier
before
Moonstone Renewer
afterward if enemy doesn't have any CC I go
Redemption
into
Vigilant Wardstone
when I hit level 13 which completes my build if they have hard CC for example
Ashe
/
Lissandra
I go
Mikael's Blessing
after
Moonstone Renewer
and than
Vigilant Wardstone
as my last Item, the only reason I go
Vigilant Wardstone
is because it gives me extra
Control Ward
and it gives
Moonstone Renewer
passive stack for only 1100g (cost efficiency).

Summoners

Always have

Flash
and either
Heal
or
Ignite
, I prefer
Ignite
in lower elo because it allows me to snowball the game harder and vs
Soraka
.



Heal
has better value in higher elo because it's less likely you are able to kill them before 5min mark and
Heal
is also better on you because of
Moonstone Renewer
and other support items which amplifies Heal spell up to 50% and more.

What about

Exhaust
..? I would usually ask my adc to go exhaust because I try to space where enemy won't reach me when Janna is so vulnerable to everything nowadays and
Heal
is so much more efficient on enchanters compare to adc.



What about matchups?

I actually find it harder to play vs Enchanters compare to tanks because any Enchanters is better early and has better scaling than Janna in my opinion.

Tanks support are hard matchup.. well they are really strong early but they get outscaled by enchanters in mid-late game also in laning phase they have to rely on their spells to hit while enchanters don't "really" which is their weakness so if u manage to survive early game against it it's very favor for Janna to outscale any tank support.

Roaming (early game)

I usually look at my wave if it's gonna push and if my adc wont die to their dive I will go from mid to do some stuff on the map otherwise I will go back to lane and catch the xp. if the lane is really at bad spot u will have to go back to bot from base to help to fix the wave so your adc won't tilt and get zoned from xp. Also most Tank supports also go base to mid so you usually match with it so it's either 2v2 or 3v3 on the mid

What do you ban?

I always ban

Yuumi
it's very hard to punish the Yuumi on the lane and she outscales
Janna
way more than any other Enchanters. also
Sona
is very difficult matchup, even if u manage to win lane the moment she get
Moonstone Renewer
Powerspike it's very hard to do anything against it as
Janna
unless your team is winning hard.



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1 Comments

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Pawn02 3 months ago

.................................................. You left some of these out.