Gwen Toplane Guide
Up-to-date for Patch 12.13
July 17th, 2022 ⸱ 4 min read
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Quick Gwen AP Top Build
What are strenghts and weaknesses of Gwen?
is scaling with items and levels. She's kinda like melee Gwen . She's really weak into teamcomps with 3+ long range champions but she's very strong vs 4+ melee and she melts tanks like butter and she's decent vs bruisers if she doesn't fall behind. Kayle
When to pick or definetely not to pick Gwen?
Avoid playing vs:
, Kayle , Jax , Lillia and Wukong . Fiora
Playing may be difficult vs:
, Yone , Vayne , Teemo or Garen . Tryndamere
Pick her vs:
, Sion , Ornn , Dr. Mundo and Sejuani . Tahm Kench
Jump to MATCH-UPs EXPLAINED to learn more.
What are best jungle synergies with Gwen?
, Sejuani , Amumu , Rammus and Diana are synergizing well with Trundle mostly because of great setup for her in teamfights and ability to pick a carry which Gwen 100 to 0 while they're under crowd control. Gwen
with grant damage scaling through game-length and
cooldown refund which is very desired in teamfights. Hallowed Mist
with on other hand grants you tankiness through game-length so it's up to you to decide if you feel better with damage or tankiness. In my opinion secondary is better because you will die without
anyway in most of scenarios. Hallowed Mist
is most universal because it gives damage and healing reduction so you wont need to buy later because of just one champion. is an option when you may be bursted or face long range carries which u can't get on even with . is great for splitpushing which means soaking exp and gold so it'll makes you scale faster.
Usually you will want to rush into because it gives you great 1v1 potential and you starting clearing waves with these 2 items.
may be great 1st purchase if you lane against
, Akshan or Quinn . Pantheon
is a best 3rd item when you'll need to survive a while without
, rush 3rd when you can't be bursted without Hallowed Mist . Hallowed Mist
is better than and which bait you into tankiness that is non-existent. allows you to space better and gives you 105 AP which is really high amonut scaling well with abilities AP ratios.
2 points into E skill path is a way when you need to use
more than usual because of dodgind enemy abilites. Regular skill path gives faster Skip 'n Slash power spike. Snip Snip!
Descriptions of abilities
MATCH UPs EXPLAINED
Site is so bugged that i can't use descprition and difficulty so gl with informations used i could use.
Have fun on Summoners Rift!