Garen Top by FABFAN
Quick Garen Top Build
Best Overall Build
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- VS Melee
- VS Ranged
Against Melee Champion, you can also start with
Against Ranged Champion putting 1 or 2 in
- Conq Splitpush
- Phase Rush
The choice on your secondary rune depend on your playstyle, if you want to have a lot of stats for the teamfights in midgame,
If you are laning against a ranged champion take
When you play with
- Important Component
Depending on your matchup you want to get a lead and snowball or survived the lane and make the difference in midgame.
Getting a lead give you more carry potential but against hard matchup you will prefer to play safe and try to not be behind.
In toplane you need to know how to build a slow push that what can help you win most of your trade and get the advantage over your opponent.
Last hiting is also important since you are a laner, don't forget you have an auto attack reset on
Be careful when you use
As Garen if you want to win trade you need to find what enemy ability you need to block with
You also want to play around the other cooldown of your enemy's ability, mostly the one who need to be down to punished them (Mobility / CC / Utility)
It's a strategy created by Sunlight that you can do when you are against champions who are better in the first levels, not only this will make the lane safer but it will also deny the enemy to get enough tempo to recall or roam.
It's not mandatory but I really like to use this strategy, it really make some matchup easier for me.
All credits goes to Sunlight who is the creator of this strategy.
Check his channel: https://www.twitch.tv/lol_sunlight
In Mid and Late game as a toplaner you will mostly play on the sidelanes (Top/Bot), you don't want to always group with your team otherwise you will lose pressure.
The goal is to find a balance between applying pressure and grouping with your team.
Sidelaning work in 3 zones:
Collection Zone: It's when the wave is near your closest turret
Neutral Zone: It's when the wave is between the Collection and Pressure Zone
Pressure Zone: It's when the wave is near the closest turret on the opposite side
You want to sidelane only if there is an enemy wave in your collection zone and then push it into the pressure zone.
Once you are in it, depending on what happen you will choose if you want to splitpush or split to group.
If no one is contesting you or if you kill the one who was matching you and you have vision on the enemy team, you want to kill the turret and get as much pressure as possible this is what we called splitpushing.
It can give you and your team a lot of gold and you can force the enemy team to make a choice, they can send more people to stop you but they will have less pressure on your team or they send nobody and let you get more objective.
If someone is matching you and you can't kill him or you don't have enough vision, you want to group with your team and contest anything on the map (Epic Monster, Jungle Camp, Tower, Vision etc.) because you will have a number advantage.
You can also do that if no one is matching you, even if you don't contest anything you will still make the enemy team lose some gold and exp and that what can allow you to outscale them, you can repeat the processus once another wave is near your collection zone.
If you are against a champion who is really dangerous you can just push your wave into the neutral zone and then group with your team, you will still have some time to help without losing to much minions.
Teamfight are dangerous because there are a lot of factors that you can't control and can decide the outcome of the game (also called your teammates).
However there are factors you can control that can make the teamfight unfair for your opponents and help you to win them.
Those are Number Advantage and Vision, I don't recommend to go in a teamfight if it had to be a 5v5 and if you don't know where are all the member of the enemy team, that why I highly recommend you to invest a lot of time in sidelaning to have enough pressure to gain a number advantage + having vision on atleast 1 enemy.
If a teamfight start as Garen you want to removed the most problematic enemy for your team (which in most case is a ADC/AP Carry) you can't do much against frontliner so your best way to catch the backline is by flanking them, this is where the
It possible to play
You can also slightly peel for you team but it only against champion who have an ability who can be canceled by your Silence like Katarina's R for example.
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