Gangplank Toplane Season 12
Hi, my name is Godlyysek and I've been playing Gangplank for about a year now.
I mainly play on the EUNE server (IGN: TheGodlyGodSVK) where I was Plat III last season and plan to hit Diamond this season using only GP. I am a top lane main and have been for about 5 seasons now. I have 500k mastery points on GP as of today.
I have used many resources to learn this champion and I'll try to combine everything I've learned into this guide.
Gangplank is a very hard champion to master. He has a very high skill floor which a lot of people will not like. However, if you are willing to put in the games, then GP becomes incredibly fun and rewarding.
I also have a twitch channel where I occasionally stream. You can check it out below if you'd want to! :)
There are 2 most used keystones for Gangplank - Grasp of the Undying and First Strike.
At the beginning of the guide there is a rune page that is, in my humble opinion, the best for Gangplank for intermediate and experienced players. It is riskier but also more rewarding.
If you are starting out with Gangplank, I highly recommend using Grasp as it is a safer and tankier option of the two. Below is a setup that I would recommend using. And don't worry, you won't lose out on those juicy one shots with these runes.
The runes below are the ones I would take most of the time but I explained below every various options you have depending on matchups.
Here, you have a few options depending on matchups. You take
Note: Never take Bone plating against a ranged matchup because they can just remove it with one auto attack.
You can also take
In the secondary tree you can take
- First Strike
In the primary tree you have the option of taking either
Secondly, you can again take
Lastly in the primary tree there is the option of taking
Now for the secondary tree:
You can take
Lastly, there is
Adaptive + Adaptive + Armor / Magic Resist ( Depending on matchup damage type )
This guide is aimed at beginner - Intermediate Gangplank players which is why I won't include the
Then, you have the option of running either
I also like running
You have 2 options here, both being pretty much identical, it's only about what you put your point into on level 3.
Start Q , level 2 put point in E and then by level 3 you will have figured out if you are either:
a) having lane priority and slow pushing into the enemy, in which case take another point in Q for more poke as they can not engage on you with a big wave.
b) the lane is even or you are being pushed into, in which case you take W on level 3 for better trading and sustain.
There are 3 most popular Mythics to run on Gangplank - Triforce, Prowler and Duskblade.
I will be showing you the Triforce and Prowler in this guide. Now, I wanna explain the strengths and weaknesses of these 2 builds.
If you have around a 1,000 gold when you recall, you can buy
If you are forced to recall and don't have enough for a Sheen, buy a
So, first item is always Triforce. I usually build Sheen -> Hearthbound Axe -> Kindlegem.
Second item depends on the matchup. If my lane opponent or the enemy team has a lot of healing, I take
If it's none of those, I'd go for The Collector. Next item depends on their team.
I will explain what situation every item is good for:
Don't worry about trying new things! That's the beauty of GP, you can find something that suits your playstyle!
This build order is kinda non-flexible but you can always replace Lord Dom's with Mortal Reminder and you can take Manamune or Death's Dance if needed.
There are multiple combos you can do on Gangplank, most of them take lots of practice to perfect and do consistently. It will take a lot of time and effort to learn them. Some of them however are relatively easy to pick up and implement into your games.
Let's start with the easier ones and we'll move up to the harder ones.
This is the most basic and most important GP combo to learn. It requires no precise timings of barrel placement or anything.
Or with a Q :
The double barrel combo is simply having one barrel tick down to 1 health (or attacking it so it reaches 1 health quicker) and then placing another barrel near it so they connect and then you can auto attack or Q the first barrel and it will explode both barrels.
The triple barrel combo is a little harder to explain. You have to place 2 barrels that are connected, then Q the first barrel and as soon as you Q, you have to place another barrel after the second one and it will explode as well. You can do this for any number of barrels you want (even 2, but that one is hard and i'll show that one in a bit), here is an example of a 4 barrel combo, which is really never used in game as the 2 barrel and 3 barrel combos are more than enough.
Notice how the target dummy only took damage once even though it was hit with 2 barrels, a single chain of barrels can only do damage once to any single enemy.
This combo is much harder than a simple triple barrel as it requires much more precise timings. I personally don't ever use this combo as it just feels too inconsistent for me. It's all about timing that third barrel but it's satisfying when you hit it.
Now for the most satisfying combo to hit on GP..
This combo is very hard to master and takes a lot of practice to even get it somewhat consistently. I can't do it half the time honestly. I had to take this video twice!
So how this combo works is you place a barrel and when it ticks down to 1 health, you Q it as usual but as you cast your Q, you have to instantly place a barrel within your E range white the Q is travelling. Feel free to slow down the video to see in better! This is incredibly hard to perform and will take practice. Just hop into practice range and try it for yourself! I also recommend trying this when you go into a side lane to pick up a wave to practice this. It will give you a more real environment to do it. And, of course, on your lane opponents. But this will sometimes force you to play safe as you wasted your barrels if you mess it up. I also recommend placing a barrel in a top bush closest to your opponent on level 2 as soon as you get your E. That way you can use this combo and they won't expect it.
Breaking a barrel will reset your passive cooldown. You can use this to your advantage by including one part combos in your trading pattern like this:
You can proc passive 3 times in a single trade using this combo. You auto attack first with passive and then one part from the bush. While the first barrel is exploding you can throw in an auto attack and then the second barrel explodes and you auto once more. Voila, you just used passive 3 times. This will delete almost anyone. Use this especially against tanks as there is no other way to beat them really. This was done on level 13 with no items so with Triforce attack speed its even smoother.
- Always keep placing Barrels. Make this a habit. Whenever you trade and use a barrel, place down another one right after. Make sure to keep popping the passives. If you are getting all-inned, pop a barrel, start running and place a barrel on your way and make sure you maximize the passive uptime and barrel damage.
- If you are using, make sure to keep auto attacking minions whenever it's about to expire to keep it up at all times and use it whenever it's ready.Grasp of the Undying
- Ult upgrades are as follows : Fire at Will -> Raise Morale -> Death's Daughter.
- Most of the time you are looking to hit the wave first, start a slow push and get a Sheen after crashing the cannon wave.
- also works on towers, so whenever you are pushing the tower, place 2 Barrels down and Q the first one and as it's exploding you auto attack the tower twice for 2 additional passive procs for very quick turret damage.Trial by Fire
- You can also Flash to extend the range of your barrels. This is especially useful when using the triple barrel combo as you can flash right after you Q the first one and place your third barrel down further.
- It is very important for GP to go side laning to hit level 13 ASAP. It is his biggest power spike and he can single-handedly win team fights just by being level 13 earlier.
- GP is a great split pusher thanks to his ability to 1v2 well and having a global ultimate.
- ALWAYS auto attack your barrel after placing it (after you bought sheen). It will store the sheen proc and you can Q the enemy for one sheen proc and then barrel them for the one that was stored.