Draven
NOTHING ELSE MATTERS WHEN YOUR PLAYING DRAVEN
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January 1st, 1 ⸱ 5 min read
NO NEED FOR AN INTRO THIS IS A DRAVEN GUIDE
Runes (Loadout)
Recommend a rune path with the "/Rune Page" module below. Use "+" to add additional rune pages based on matchup, team comp, or role. If you'd like, explain your thinking under the module.
- Regular build
- Full tank crusher
- Middleground
- One shot
Summoner Spells (Loadout)
Recommend summoner spells via the "/Items & Spells" module below. Use "+" to add additional sets. (Want another format? Try typing "/Featured Items & Spells" or "/Items & Spells".)
- Average lane
- Hard cc support
- Poke lane
Skill Path
Use the "/Skill Path" module to provide multiple skill orders depending on the matchup (ex: ranged vs melee) or role.
- Average skill path
- Low mana Level 3

Draven

Draven
Item Builds
Use the "/Items & Spells" module to guide a reader through item purchases across every stage of the game, from starting items to full and situational builds. Use "+" to create custom sets depending on the matchup, role, and team comp.
Matchups and Synergies
The "/Tier List" module below lets you rank matchups or synergies.
The "/Item Description" module underneath lets you add specific info for each pairing. Click Add New Item to add a champion and the dropdown arrow to add unique tips like starting items, skill order, and power curve.
- Matchups
- Support synergies
Stay behind minnions as Caitlyn Q does decresed damage. She will outpoke you heavy so look for trades when she steps up for CS and her 6th shot is down. Being aggresive is important as you will get outscaled.
Similar to caitlyn you will be poked out easily. Try to all in when her E is down as she has no self peel. Ergency is important in this lane as jinx can become a monster in late game if left untouched.
Dropping axes to doge his q is important as varus is bad in a all in scenario. Make sure to play hyper aggresive pre 6 as his range and damage is no where near yours.
Twitch is the one champion who can outdamage you early game. Play safe level 1 if you dont have 2 axes spinning and be careful as his all in is super stronge. Look to all in when his W and HoB are down as he has no easy way to stack up his passive.
High poke champion. Stay behind minions and look to all in if he E's aggresivley
Hard counter to Draven but still playable. Pre 6 look to all in when W is down as it will consume axes. After 6 always hold your E as it can cancle samira's R.
Look to stand away from the minions as her Q will prioritize champions. Low mobility so poke her out when she steps up for CS then all in when her E is down. After 6 hold E in fights as it can be used to cancel her R
Tristana's All in can be stronger then yours level 3-5. Try to E the tristana mid W to stop her Jump (Look at the shadow for placment and her startup for timing). Outside of that look to all in when E is down as she has no way to reset her W and she looses out on a lot of damage.
It is vital to take clense into this matchup for ults post 6. Her kiting makes it almost imposible to all in her. Insted play behind the minions and look to poke when she steps up for cs. Her W being down when she's low can allow for a quick HoB kill or otherwise flashing over the W.
Amazing support as his R adds to your adoration stacks
Hard engage and CC allowing you to hit for max damage
Similar to leona
Try not to shove the wave so that enemies have to step up for CS
Perfect support for when you run hail of blades. His q and hail of blades allow for the passive to proc instantly and allows you to do 2 rotations of autos. This creates a kill almost evrey time.
Amazing synergy allowing you to play hyper aggresive with his hook threat. Aswell ping for your support to play back when there is jungle presence for the lantern to peel.
Amazing champ early game and even better level 6. Most of the time his q wont effect you as you are busy juggling axes but once 6 the pressence of diving is perfect for draven
similar to taric there isnt to much synergy with the champ. However bard's R allows for easy dives and his Q allows for early kills. This lane is dependent on early snowballing so that bard can roam and you can manage in a 1v2 scenario
Perfect champ for draven. Just play slow and wait for the blitz to hit a hook. The moment he does it results in either a kill or flash allowing you to snowball and play more aggresivley. Don't force plays, rather wait for them to come to you as 1 hook can change the laneing phase drasticly.
Hard champion for draven to play with early. If into an enemy lane that can poke you out it becomes imposible to ever get anything done pre 6. However into a scaling lane with low range zilean can provide massive kill presure and anti-dive threats post 6. If the zilean maxes his speed boost it also alows you to run down kills much easier and win all ins when the enemy support is roaming.
Remember: you're the expert, not us. Add the content you want, whether it's combos or custom assets. Happy writing!