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Be a Master (A Complete Guide to Master Yi) Patch 12.9

Made by Da Mastah



ABOUT ME

Hello, everyone! I am currently a biomedical student with a passion for playing league of legends! I am a peak diamond level jungler on the NA sever and have been playing for two seasons! I know master Yi gets a bad reputation but in all honesty he's a great champion to main and has an in-depth skill ceiling that a lot of players simply don't consider.

Master Yi in particular is an amazing champion to main because of his high carry potential. He can evade cc, burst damage, and turret shots. Mitigate damage and clear jungle camps very quickly! Most importantly he is the HARDEST gold scaling jungler in the game, which means if you know how to get a lead on Yi, it becomes near impossible for the enemy team to counter act you!

On my YouTube channel I have plenty of videos that not only tell you how to play Yi but to get your jungling skills to a diamond level! If you need additional help and would like to fast track your road to diamond, check out my Patreon where I've made several informal videos to help you achieve your goals! Or if you want to ask me something directly or hang out with some fellow Yi mains join my discord!

A clip of 1 on 1 coaching from my Patreon





Runes Guide

Rune Tree Description

HOB is still the best rune page for all builds, LT is ok as well. Generally, though, you should be taking HOB against squishier team comps, for example if the enemy team had 3 or more squishy opponents like lux, Ezreal & Tristana. With HOB you'll be able to do more burst damage, so this is why this is very effective against squishy team comps.

Lethal tempo is much better against tankier or bruiser team comps. This is due to the fact that 3 sped up autos are usually not enough to get them in kill range and fights are more drawn out. Also consider taking ghost with lethal tempo it still has insane synergy and is great for ganks!

Inspiration as a secondary rune page is now viable for Yi, it especially works well with the lethal tempo page, but this can also be taken with HOB as well. Viable rune options are below.

Cosmic Insight- Allows Yi to use his abilities faster leading to faster clears, better ganks, and objective clear times.

Approach Velocity- Although Yi has no natural cc in his kit, he does have very powerful gank potential once he gets red buff. Therefore, this rune makes ganks even more effective and lethal.

Future's Market- This rune is very powerful on Yi and allows him to hit powerspikes before he is supposed to. This means getting faster clears, more damage on ganks and invades and having more power overall at a faster rate. If you take this rune remember to only use it on worthwhile purchases, for example you shouldn't go into debt for a control ward due to the -50 gold deducted. Instead buy items that give you stat advantages.

Magical Footwear- This is a decent rune on yi, it gives him a free 300 gold worth of stats for doing nothing. However, this could also an annoyance if you are used to rushing tier 2 boots early for snowball potential.

All Viable Runes

  • Best Runes Overall
  • ON-HIT RUNES(OPTIONAL)
  • On-Hit/Tank Runes (Optional)




Best Runes Overall

Master Yi is all about getting as much gold as possible so you hit your powerspikes faster and carry the game. These runes give you an immense amount of gold value to help you do that. It will only take one or two kills for you to start taking over the game with these runes. You can take these runes with any build



Also, if your diamond+ HOB is better overall because higher level opponents will not allow you to auto you a lot of times without getting cced or kited. If you are below that your opponents will likely make more errors hence why lethal tempo is better overall in brackets below diamond.



For the secondary page you can go precision alacrity and triumph if your not comfortable using the inspiration rune tree. Also These runes can be used for lethality Yi as well.

On-Hit/Tank Runes (Optional)- This rune page gives you more resistance to cc abilities and provides Yi with A LOT more sustain. Lethal tempo is a good alternative rune to take with this however conqueror and HOB can be taken too. Additionally, overgrowth can be taken.

On-Hit Runes (Optional)- So far into the season lethal tempo is less viable on Yi. However, this build is still very viable against teams that have lots of tanks or bruisers.

You can take this with every build in this guide (except lethality & crit builds) and have great success, due to Master Yi's Synergy with attack speed.

Magical footwear and cosmic insight help Yi reach his power spikes faster, additionally future's market can also be taken for this reason. Also bone plating can be taken secondary if you are up against a burst type jungler like kha zix. Furthermore, relentless hunter can also be taken instead of ultimate hunter, and zombie ward instead of eyeball collection. Coup de grace can be taken as well. All of these different runes mentioned are completely viable however some may find more success with different optimizations in runes due to their unique playstyle. Approach velocity can also be taken as you can utilize it for ganks when you have red buff passive and blue smite.



General Rune Tips

-You can switch tenacity with alacrity depending on how much CC the enemy team has. NEVER GO CONQEROR (unless your going tank Yi)! Ignite and Flash are the best abilities to take currently. -If you are taking Tank Yi you can either go HOB or LT/CONQ with extra tenacity. Furthermore 2 armor runes can be taken if the team comp is heavy AD. -Also remember that you can switch alacrity and tenacity depending on how much undodgeable cc the enemy team has. -Zombie ward is also a viable choice in runes over eyeball collection if you have the domination rune page.



Summoner Spells

  • All Summs

Flash is the best summoner skill to take in most scenarios, however, ignite and are viable options as well. If you are not sure what to take or you like playing safe early game flash is always your best option. Taking flash allows you to do fast unavoidable combos and escape perilous situations. Ignite can be used if your playstyle involves invading the enemy jungle or early skirmishes. You do lose some survivability, however very few enemy junglers can 1v1 you with this summoner skill.

With the new Lethal Tempo changes ghost has become a viable summoner ability for Yi, this ability helps Yi to stick onto opponents and gank lanes more efficiently. I would not recommend taking this rune if you are against strong early game junglers like Kha Zix or reksai as you will need flash or ignite to escape or duel them to the death.

Best Abilities to Level Up

  • Skill Path

Master Yi

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Your Q provides the most utility and damage for you so, you want to max out that ability first. You can take meditate earlier in place of alpha strike if you feel you might be invaded or you are against an early game jungler like Elise or Rek Sai. Also, if you are afraid of burst damage consider taking two points in meditate early.





Itemization Guide

All builds below come from Diamond or higher Yi mains!

  • Starting Items
  • All Boot Options
  • All ON-HIT YI BUILDS
  • All Tank Builds
  • Duskblade Yi





Duskblade Yi

This build was developed by arguably the best Yi player in the world, formerly known as Report Yi(https://na.op.gg/summoner/userName=report%20yii)(the account has decayed but he was a challenger Yi otp with a 70%+wr). This build path has been changed patch by patch and is now very good into squishy team comps. When to take it- You take this build when there is 4+ champions that can easily be killed. An example of some champs that can be easily killed with this build are ap supports(zyra,lux,sona,yuumi,nami), every adc except for vayne due to her stealth ability with her R. Generally you do not want to take it against squishy champs that can survive your burst damage and kill you, like tryndamere. Pros -The most snowball build that Yi has, if you get a lead with this build there is little to no chance that the enemy team can come back. -Stealth allows you dodge CC abilities that would usually shut Yi down Cons -You can easily be killed with this build since you build no sustain at all -Feast or famine. If you get behind with this build you are essentially very useless as you cannot one shot anyone, and you have no sustain at all. -Zhonas can completely shut down your one shot potential entirely



ON HIT YI

The most staple build for Yi, and the one riot favors. You can go this build in most games and have good success.

Pros- -This is a staple build that is closest to the S10 playstyle of Master Yi -This build can be built in nearly every scenario with good success -Even if you behind this build scales very well with yi, so there is always a chance of a comeback -Once you have 3 to 4 items you are nearly unbeatable in 1v1’s unless the enemy is super ahead -You are very hard to build against because you deal every type of damage(AP,AD,True)

Cons- -You are a glass cannon until you build deaths dance -This build takes the longest amount of time to scale up -Even though you can do lots of damage it isn't the best build to go against high dps squishy targets

Report Yi's Bruiser Build

Sometimes more tankiness is needed to survive the onslaught of damage. Hence why I recommend taking this build. It provides you sustain and damage, and allows you to make the most out of lethal tempo. This build works very well with HOB & LT. The two builds are described below. The build shown was made by Report Yi(https://na.op.gg/summoner/userName=hebad), a challenger level Yi OTP. You take wits end or deaths dance first depending on their team (if they have more ad go dd, if they have more ap go wits) If they have no ad damage try going for a spirit visage or maw after going wits end. inIf they have an equal amount of both ap and ad try going gargoyles stoneplate as a last item. Pros- -This is a staple build that is closest to the S10 playstyle of Master Yi -This build can be built in nearly every scenario with good success -Even if you behind this build scales very well with yi, so there is always a chance of a comeback -Once you have 3 to 4 items you are nearly unbeatable in 1v1’s unless the enemy is super ahead -You are very hard to build against because you deal every type of damage(AP,AD,True) Cons- -You are a glass cannon until you build resistance items -This build takes the longest amount of time to scale up -Even though you can do lots of damage it isn't the best build to go against high dps squishy targets.



ON HIT YI VS FULL AP

Description-I consistently have sucsess dealing with full AP Team Comps with this build This is due to the fact that you're building noonquiver which is great for clear speed and then building maw right after Wits end which will give you a lot of sustain. It prevents burst damage and allows you to deal damage all the same.The only drawback is that it is only effective against AP teams. Also Rageblade is an optional choice if you need more damage. Pros- -Highly effective into full ap comps -High survivability -Can outduel any ap champ Cons- -Lacks damage output of kraken slayer -Only good into ap comps

Sunfire Yi Build

No, I'm not inting. This build is now good with the recent rework. Report Yi also developed this build and work very well and provides tenacity and reliance as well. Take this in situations where you require more resilience than the regular on-hit builds. Pros - High tenacity - Magic resistance, lifesteal and armor are provided Cons -Takes a long time to hit power spikes -Lacks damage in comparison to the kraken build

Mawyu's Yi Build

This build was shown to me by a Master's Yi EUW Main(https://euw.op.gg/summoner/userName=Mawyu). This build provides tankiness with Titanic Hydra and gargoyle's plating as well as extra damage with the on-hit synergy between rageblade and titanic hydra. It is excellent choice against AD teams, or can be taken instead of the usual on-hit build! Also this Yi player speedruns Yi's clears! I highly suggest you check him out! His Twitch Stream and Yi Clears- https://www.twitch.tv/mawyu

Galeforce YI

This build is great against mobile enemies and does great damage overall. Consider taking it as an alternative to other on-hit builds when applicable. Pros- 1.) High damage output 2.) Alot more mechanical outplay is possible with Flash and galeforce 3.) Getting Galeforce is a HUGE powerspike and great for ganks 4.) Enemies usually don't expect yi to have this, therefore it will be hard for them to play around it 5.) Able to dodge skillshot CC 6.) Great against mobile squishy opponents Cons- 1.) Lack of invisibility passive from duskblade 2.) Very vulnerable to burst damage 3.) Less snowball potential then the duskblade build



Matchups, Counters, and Synergies

This site has the best statistics on matchups not only for master Yi, but for any jungle champion- https://lolalytics.com/lol/masteryi/build/,also you can look at the synergies and counters I listed above. Generally though, master yi does poorly against early game champs like elise, rek sai and nunu because they are most powerful at his wis weakest state.When your playing against these early game champs, keep your jungle warded for invades and ping laners if they are overextended or likely to be ganked. Also be wary of champions who tend to build thornmail items, they tend to WANT you to attack them in teamfights.



The danger of the threats goes from highest to lowest in terms of danger.

Extreme

Major

Even

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The helpfulness of the synergy goes from most helpful to least helpful.

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  • Extreme Counter
  • Major Counter
  • Even Matchups
  • Minor Threats
  • Tiny Threats
  • Ideal Synergy
  • Strong Synergies
  • OK Synergies
  • Low Synergies



Pro Player's Advice

Jng Champ Select: • Consider which side you want to pressure (Bot or top) • Which lanes are easier but also most important to gank • Who has the faster jungler clear of you and enemy jungler? • Can you do early dragons? Earlygame: • Check if enemy botlane leashed (can track jungler early) • Do you win 1v1 vs enemy jungler lvl 2-3-4-5-6 • Track enemy jungler based on start location and vision control • Chose side to pressure and place pinks / vision toward this side • Be effective with your time, get good back timings, DON'T WASTE TIME • Play around the pressure you create, adapt to the situation of the game, (example Pressure top pre 6, pressure bot post 6) ~ • PINKS PINKS PINKS • Target prioritization, Who should I use summoners / ulti for Clear -> pressure -> Vision Midgame/Endgame -> • Always be time efficient • What is your job in teamfight and how do you want to play the teamfight? (Are you an engage? should you peel? who is your target etc) • Keep buying pinks and keep manipulation pressure to gain deeper vision • Keep tab on your team ALWAYS to secure being at the right place at the right time!





Tips From the Best

I have gotten advice from the best Yi players in the world (Sinerias,Report Yi,Danijrm)and have condensed that information into some important tips and direct quotes to help you carry your ranked games! Report Yi 1.)My Question- How do you maintain nearly perfect CS while still going for ganks in your games? Report Yi Answered-”Counter jungle and farm camps before you gank. What I mean is farm till you see an opportunity to gank, don't just wait in the bush for the perfect time to go in when you could be farming” 2.)“If you can out farm the enemy jungler in low elo you will climb higher than them even if you're not ganking a lot.You can get diamond just by out farming and playing safe” 3.)”Always keep track of enemy jungler and where they start so you can anticipate what crab they're going and where they'll gank.” 4.)”Don't fight for crab if you have no priority on lanes after you finish your full clear. Just recall or run to top unless your laners can rotate.” 5.)“You have to play a lot of games to know the limits of your champion” 6.)“practice it, and it'll become natural” Danijrm 1.)Farm endlessly, you should have 8 cs every game 2.) Your teammates lives don't matter, you are almost always the wincon as Master Yi 3.) Spend hours perfecting your pathing, the game can be won in three minutes with correct pathing and clearing 4.) Look for opportunities on the map always 5.)Look for turret dives 6.) Don't ever take zombie ward like wuju senshi 7.)Always take tenacity, no matter what 8.)Come from behind when ganking 9.)Don't take flash when you are learning Yi it promotes bad habits 10.) Don't trust anyone 11.) Let your team make plays for you, then capitalize on those plays 12.) Never feel bad or ashamed when you make a bad play, it happens to the best of us 13.) “Karma is a useless support” -Danijrm Sinerias 1.)My Question- How do you have a good mentality after a huge loss streak? Sinerias answered-“Take a day off when you lose too much, and during those breaks don't think about league at all, go outside and enjoy life” 2.) Optimize your first clear 3.) Ward the opposite side of your jungle to prevent early invades and ward/back at 0:58 seconds 4.) To climb quickly you must invest all your effort into one champion 5.) Use outplayed to see how you died and to not repeat the same mistake again 6.) Dodge up to 2 times per day 7.) “I look like Taric IRL, also I bench over 300 kilos” - Sinerias







Jungle Priorities

These are the priorities in the jungler you should be considering at all times. For example, if you are not ganking you should counter jungle and if you cant counter jungle, you should be doing objectives, and if you cant do objectives you should be farming,(yes in that order). The information below explains why. 1.)Ganking/Countergank(450-1000 gold) This is the best option to pull off do it and dont stop unless it is not available These are the conditions that increase a gank being successful. -Low Hp -No Summs -CC/DMG -Overextended -No Mana -Enemy has used key cc/mobility abilities recently -Enemy jungle is not in proximity of the lane Early Invading (before first Clear) -Allow champs with cc to go first -Try not to invade during your first clear, as it is very risky -Only invade if you have CC 2.) Counter Jungle(100gold + 100gold and info) You deny enemy gold and gain info about their whereabouts or pathing. These are the conditions that increase counter jungling success rate. -Enemy Laners Location -Jungle Location -Priority On Lanes If one of these factors are present consider an invade, if none are present move on to the third option 3.) Farming (100gold) This is the least viable of the three options and should only be done if there are no other options. The myths aren't true, you can't just farm to win. Objectives Try not go for the first two drakes if there are other, more lucrative options available. Instead try to get the first rift herald if the first two options aren't available.Only take objectives if you have priority on lanes, or are stronger than than the enemy jungle or know where he is. Objective worth heavily varies now later in the game due to bounties, make sure to consider this in your decision making.

In this video I go into depth on how to apply Jungle fundamentals and priorities into your games.



These are some other great videos by high elo Junglers on Fundamentals Tracking the enemy Jungler(Coach Curtis)- https://www.youtube.com/watch?v=jYQu9AM8WR4 How to carry with Farming Junglers(Virkayu)-https://www.youtube.com/watch?v=Fd8YdYf364U Jungle Fundamentals in 5 minutes(BrokenBladeMastr)-https://www.youtube.com/watch?v=X1xjxUb3WwU





General Jungle Tips

1.)Always Look for impact on the map before you farm! 2.)Path according to what you want or your priorities, if its a neutral game path according to reset timers 3.)Your current average CS per min with master Yi Should be around 7-8, ideally it should be 8 in all scenarios 4.)When you are stronger try to stifle the enemy jungle and contest him when you are pathing in the same direction 5.)The jg item does 10dmg per second, 4 to 5 ticks, equals 40-50 dmg, keep this in mind when clearing. 6.)controlling the enemy jungle, and keeping your team safe is your responsibility as the jungle 7.)check cs, buffs, of enemy jg when they show on the map 8.)DON'T USE SMITE BEFORE SCUTTLE 9.)reset to match tempo, and use your gold advantage 10.)Buy control wards after every back, if possible 11.)Roam with your team if your ult is up, or if the success rate of a gank is high 12.)Farm when your ult is down unless there is a guaranteed chance of getting a kill 13.)Use your oracle lens in neutral grounds! 14.)Play for yourself as Master yi or play to put more gold in your pocket, if your teammates knew how to carry they wouldn't be in that elo. 15.)Recall every time you can afford a small item. So you can come back and make an impact on the map. 16.)Ping before you ganks and when you contest neutral objectives(scuttle,dragon,rift) 17.)Path toward gankable lanes 18.)Try to have your camera focused on other aspects of the game, it shouldn't be on your champion 90% of the time 19.)Have leadership as a Jungle 20.)Check your lane states every 5-10 seconds, look for opportunities!!! 21.) You can't win every game. Sometimes there will just be feeders or people who rage quit or AFK. A rule a former pro player gave me really helped conceptualize this topic. It's called the 30/30/40 rule. It goes like this:30% of games you will win no matter what, 30% of games you will lose no matter what, and in 40% of games the outcome is determined by you. The way to climb is to maximize how much of that 40% you win. 22.) Always take breaks, I recommend taking a day break if you lose two times in a row. Having a good mental space is key for improving in this game 23.)Respect Lane and Jungle Priority! 24.)HOLD YOUR Q. Only use it when you need to kill someone,disengage, or dodge a cc ability.Never use it to engage. 25.)Download Outplayed from Overwolf, It's free and it records when you die in your ranked game. Use this tool to learn from your deaths and not repeat it in the future. 26.)OPTIMIZE YOUR FIRST CLEAR AND YOU'LL MAKE IT TO GOLD OR HIGHER! If you do this you'll be able to make it out on the map alot faster than your enemy and have a lot more influence on the map as well! 27.)DON'T BE THE FIRST ONE TO ENGAGE AS YI! Unless you're playing tank yi, don't be the first one to engage, wait for your team to start fighting and as soon as you see a guaranteed kill go for it! One of the biggest reasons Yi mains lose games is because they are the first to engage. Remember to always be behind your teammates and wait for a good opportunity to engage. 28.)Communicate with your teammates through pings! it's effective vision if you are able to track the enemy jungler. Even if you're not 100% sure he's there, you can safely assume or at least communicate that he could be somewhere. 29.)Focus on at least playing 2-3 Meta champions in ONE role!!! 30.) Make your plan on how you will contest scuttle BEFORE 3:15. Will you counter gank, trade scuttles, invade? 31.) Exploit the enemy Jungler if you beat them 1v1 32.) Maintain Tempo, never be indecisive 33.) Watch your own VODs to see your mistakes 34.) “Appear weak when you are strong, and strong when you are weak.”- Sun Tzu



Pathing

The Safe Clear

This clear prevents any early game invades from occurring. You perform this clear the same as the full clear, however instead of buying a refillable potion, you buy a control ward and a red potion. As soon as the game starts you ward the blue location with a regular yellow ward then ward the pink location with a control ward. This works best against early game aggressors like shaco,elise and rek'sai who want to abuse yi’s weak early game. The only drawback to this clear is that you don't get the refillable potion health which might be needed for ganks and counter jungling.This clear works for both full clear variations (Red & Blue).



5 Camp Clear

Red -> Raptors -> Blue -> Gromp -> wolves -> scuttle/gank either side (Time-2:57) Pathing Example-https://youtu.be/Dplo_PGWnu4?t=74 This is a viable clear if you want to be flexible in how you path. It will give you access to all 3 lanes by 3:15 if performed correctly. If you struggle with clearing at or under 3:15 use this pathing. It can also be used if you have multiple gankable lanes but you don't want to commit to full clearing in a linear fashion. The only downside is that you will not be level 4 by the time you leave the jg to gank, and you are missing out on gold & experience from krugs. 5 Camp Clear- Blue Side Variation

Blue -> Gromp ->Wolves ->Raptors ->Red -> Scuttle/Gank (Time 3min) THis pathing is less viable due to the full clear meta arising, but its still useful in some situations.This Pathing is best for a focus on the lane opposite to blue, for example if you start on the blue side and bot lane seems very gankable consider this option.Also it is effective into invading junglers like reksai, because you get your most important camps as fast as possible.

The Full Clear-Red Side(Currently The Best Clear)

Red -> Krugs -> Raptors -> Wolves -> Blue & Gromp -> Scuttle/Gank (Time-3:15) Pathing Example-https://youtu.be/0MKyejOOrEs (I usually use this clear in almost all my games, especially now that the jungle camp timers have changed) This is the most staple clear that most Yi Players are familiar with. It provides the most gold and experience without risking anything. The only disadvantage to this clear is that you don't have as much flexibility to go where you please. Make sure to change between the clears depending on what lane is the most gankable.

The Full Clear-Blue Side

Blue -> Gromp -> Wolves ->Red -> Raptors -> Gank/Scuttle/Krugs (Time- 3:30) Pathing Example-https://youtu.be/8cYjOdQ5mgs I would only use this clear if you know the enemy jungle is not pathing up the same way you are and the only gankable lane is on the opposite side of your blue. I say this due to the increase in time that it takes to finish this clear, you don't want to path the same way as the enemy with this clear or you run the risk of not being on time for counterganks. However this clear is more viable now due to scuttle changes. The Wolves Clear



Wolves->Blue->Gromp->Red->Krugs->Scuttle/Gank Mid or Bot->Raptors Pathing example-https://www.youtube.com/watch?v=7yVFrS3bPiA This clear was made by Wuju Senshi, arguably the best Yi in NA. The best part about this clear is that you need no leash, therefore you don't reveal your location to the enemy jungle. Also you can clear your camps in a way that allows you to farm continuously without recalling up to lvl 5 if a gank is not available.You can do this by going to raptors(7) and immediately going back to wolves or gromp. Early Game Domination Route

Red->Gank Top->Krugs->Raptors->Gank/scuttle For those people who hate early game farming as master yi and want to gank as soon as possible, this is the clear for you. This approach works because Yi hits a big power spike at lvl 2 with red buff. He is surprisingly able to gank lanes effectively within this short time period. This approach can only work if you're on the red team, additionally it only has a high success rate with toplane. If you pull this off, you'll gain a big advantage early game and get your toplane ahead, however if you fail to secure the kill you will be massively behind, and the enemy jungle could invade your jungle. It's a very coinflip approach and I wouldn't recommend it, but some yi players find huge success with it. It honestly depends on your playstyle. The best runes to take for this are exhaust & ignite, however flash works as well. Extra tips for your First Clear -The Red side Full-Clear should be taken in most scenarios, due to its efficiency, however the other two are viable as well. Scuttle is less of a priority this patch, so make sure to full clear whenever you can. Also make sure to ward the opposite buff to keep the enemy from invading your camps early. You should always be done with your clear by 3:15 no matter what path you take! Furthermore, if you can clear leashless by 3:15, DO IT. This will hide your location from the enemy jungle which is great for yi due to his weak early game. -Remember to always path around your wincon ,if you need help deciphering what your most gankable lane is check out this site- https://app.mobalytics.gg/lol/summoner-search -If you click on live companion while your game is loading it will tell you who your best players are on both teams and show the most gankable lanes.Practice these routes and path accordingly!



Mental Health

Not only is keeping your mental health optimal for preforming and improving in league but is also essential for making it through life. A valuable life lesson I've learned in 2022 is to be grateful for all the experiences that come your way. The more I experience the world, the more I find I take things for granted. Like a loving family, an able body, and a capable mind. Be grateful and joyful for the things you have RIGHT NOW in your life, don't wait for the next promotion, year or rank to be happy, be joyful NOW! The videos posted below have personally helped me to improve mentally and grow as a human being overall. Hopefully these resources can help you as well, God bless. Psychology applied to league of legends- https://youtube.com/playlist?list=PLq1e4OK9vR30_9y9NOAiTn93F8CH2_-I5 Neuroscience applied to league of legends- https://youtube.com/playlist?list=PLq1e4OK9vR308oUeP40Zsren97NAvTgYz Your good enough to be great- https://youtu.be/_x7zZYm59GY The secret to motivation- https://www.youtube.com/watch?v=sOflHm6vnSQ The Importance of Meditation(JaxBlade)- https://www.youtube.com/watch?v=HgdrtWLxg_Q Improvement Pill (YT channel) https://www.youtube.com/c/ImprovementPillChannel The Bible Project (YT Channel) https://www.youtube.com/c/bibleproject Ice Cold JT (YT channel) https://www.youtube.com/c/ICEcoldJT Andrew Huberman (YT Channel/Podcast) https://www.youtube.com/channel/UC2D2CMWXMOVWx7giW1n3LIg



Note of encouragement

Climbing is not going to be an easy task, you will feel quite uncomfortable trying to implement these changes into your playstyle, but if you continue to work hard and focus on things one at a time you will improve. So keep positive and strive to make constant progress. You got this!

-Sincerely, Da Mastah

💕Special thanks to my Patreon & Kofi supporters!💕 Kenric Pryde Bob Stark Friend Support HitTheLip Orange Aces BOXMAN I'm Squirly Focused



All images used belong to their respective creators, I hold no ownership over them.



JungleMaster YiLeague-Of-Legends


1 Comments

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mathew27700 2 months ago

Thank you very much for the in-depth guide <3 Definitely the best Yi guide I've read