Dealing spell damage to a champion creates a ring of energy around them for 5 seconds, granting her 35/40/45/50% bonus movement speed for 2 seconds while moving towards the edge of the ring.
Exiting that ring empowers
Akali
next auto attack, gains 125 bonus range, and deals 35 - 182 (+ 60% bonus Attack Damage)(+ 55% bonus Ability Power) magic damage.
Slings kunai in an arc, dealing 30/55/80/105/130 (+65% bonus Attack Damage)(+60% bonus Ability Power) magic damage. Enemies at the tip are slowed by 50 for 0.5 seconds.
Flip backward and fire a shuriken forward, dealing 30/56.25/82.5/108.75/135 (+85% Attack Damage)(+120% bonus Ability Power) magic damage and marking the first enemy or smoke cloud hit.
Re-cast: Dash to the marked target, dealing 70/131.25/192.5/253.75/315 (+85% Attack Damage)(+120% bonus Ability Power).
Two dashes: The first vaults over the target enemy, dealing 80/220/360 (+50% bonus Attack Damage)(+30% bonus Ability Power) magic damage to all enemies Akali dashes over. Akali can dash again after 2.5 seconds.
The second is an untargeted piercing thrust that executes, dealing 60/130/200 (+30% bonus Ability Power) to 180/390/600 (+90% bonus Ability Power) magic damage based on missing health.
is a good option. It helps in top lane for the grievous wounds and true damage that it does which can come in handy. It also puts kill pressure on the enemy so you can clean up kills and you don't have to go for risky tower dives to finish them off.
is going to be your main mythic item. It provides insane damage, even more so with the added magic penetration. In addition, the granted movement speed towards enemies and dash are excellent for an assassin like
Akali
whose main goal is to kill the enemy backline, as they can more easily get access to high-priority targets.
is the best choice, especially against tankier teams, as the more you're in a fight, the more damage you will deal. Offers a ton of sustain, thanks to omnivamp, and good defensive stats.
is very useful stasis in teamfights as it allows you to gain some time when you get collapsed on by the enemy. Plus it's a great counter to some champions' abilities like Zed's ult or Morgana's ult.
has always been AP assassin's best item. However, it's quite expensive, and gives no defensive stats whatsoever. I would generally build this as a 4th or 5th item.
is usually a late game item. By this point, the enemy team surely has bought a good amount of magic resist to negate your damage, especially hypercarries, so Void Staff becomes necessary.
I will soon put a "match-ups" section in the guide. I have a Camille guide if you would like to see it! If you want to correct me or add anything to the guide, please tell me in the comments!
Hi, I'm 3erkay. I'm an Akali and Camille main. I'm a casual platinum player enjoying league. I have a guide for Akali and Camille if you're interested.
i like ur guide :) but there is 3 things i noticed:
1: you forgot this part of akalis passive "Once Akali exits the ring she regains the bonus movement speed while facing enemy champions for 2 seconds and becomes empowered with Swinging Kama for 4 seconds, during which she cannot create another ring."
2: her e scaling is wrong, the first cast is [+25.5%AD][+36%AP] and the second cast is [+59.5%AD][+84%AP]but if you add them together it is [+85%AD][+120%AP], which is what you stated.
3: The ults execute damage maxes out when the enemy is at 30%hp or lower
i like this guide too and i almost agree 100% with your skin tier list too :) <333