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A (Somewhat) Comprehensive Aphelios Guide

(that you didn't need)







Quick Aphelios AD ADC Build


Summoner Spells


Starting Items

Best Overall Build

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Intro

If I'm being honest, I'm the last person who should be writing this guide. I've only been playing league for a little over a year now, I don't play ranked, and I'm pretty trash at the game overall. I tend to play a lot of jungle champs, a few mid champs, and 1 ADC champ, and that champ is Aphelios. But there's only one other (and much better) Aphelios guide on this platform, so I decided maybe I should write this so you have a better idea of Aphelios and his mechanics.

Explanation of His Kit

There's a misconception that Aphelios has a complicated kit. As an Aphelios main, I can say that's not really true-his kit is overloaded, but not complicated. Aphelios has 5 weapons in his kit: the calibrum (sniper rifle), the severum (scythe or pistol?), gravitum (gravity cannon), infernum, (flamethrower gun) and then crendscendum (chakram/frisbee on drugs). Each gun comes with its own ability, its own range, its own type/amount of damage dealt, and its own effect.

Calibrum

Your Q (

Weapon Abilites
) for this gun will fire a slim gunshot at the closest enemy champ or minion (sometimes I use it thinking I'll get a kill, but then it hits the minion in front of me, so be careful.) If you are close enough to attack again, it will mark the enemy and will automatically attack them again if you switch to your offhand weapon.

Severum



Weapon Abilites
here will fire at the closest target, prioritising enemy champs, and it will alternate between your onhand and offhand weapons.

Gravitum

Using Q with Gravitum will root targets for 1 second, and it will also empower other projectiles flying towards that target so that they are immediately affected upon being hit.

Infernum



Weapon Abilites
for the Infernum will unleash a cone-shaped wave of energy that hits most enemies in front of you. All enemies that were hit from that attack will also be hit with an attack from your offhand weapon.

Crescendum

Using Q with the Crescendum will deploy a sentry using your offhand weapon. It will attack all enemies that enter the vicinity.

A Few More Things...

Depending on what weapon you are holding, your ult has different effects.

Aphelios has no W or E attack. His W changes what weapon he is holding, and his E shows you the next weapon he can use. Personally, I use whichever I need at the time, but it does help if you create some sort order. Just so you know and can create your own order based on your preferences, the starting gun order is calibrum/severum (offhand), severum/ gravitum, gravitum/infernum, and infernum/crescendum. Remember, his gun changes the result of the fight, so you need to be thoughtful about which one you use.

Runes

When I began playing Aphelios, I used

Fleet Footwork
with
Overheal
,
Legend: Bloodline
, with
Cut Down
, and my secondary was
Taste of Blood
with
Ingenious Hunter
.
Lethal Tempo
also works pretty well, but it depends too much on who you go against, so now I would most likely recomend
Press the Attack
. However, the other runes do work almost as effectively. But, if you prefer to have better scaling early game, you can always swap
Domination
with
Sorcery
.

"Which One Do I Use?"

Now,

Fleet Footwork
works pretty well for beginner Aphelios players, since you are automatically healed for every energized attack you deal, but, for more experienced players,
Lethal Tempo
works better, since it gives you a boost of speed and longer attack range each time you stack. If you're a menace like me, you should probably go with
Press the Attack
, since it makes it easier to kill your enemies early game, and increases the amount of damage you deal in late game. (easy oneshots and multikills)

In Depth Analysis of Keystones (skip if you rlly dgaf)

Fleet Footwork



Fleet Footwork
is the safest keystone option as an Aphelios players, especially for beginners. Because of the heal plus the speed boost, it's the ideal choice if you're laning as an Aphelios. It makes it easy to maintain health and priotize gold and CS in the early laning phase so that by late game, you're a beast, and it's nice to have when chasing enemies down.

Lethal Tempo



Lethal Tempo
is also a good choice for Aphelios because it relies on basic attacks rather than abilites, so you can regulate your mana usuage, and it utilizes Aphelios' versatility. It also increases attack speed and range, which is especially helpful if you have the Calibrum (green gun) since it increases your already boosted range, making it harder for your enemies to recuperate and easier for you to nail down kills.

Press the Attack



Press the Attack
is the more agressive choice of three. It makes your opponents more susceptible to your attacks and makes it easier to kill them early game. During late game, PTA makes it easier to get multikills and oneshots, especially if you have
Runaan's Hurricane
for the AoE.

Domination or Sorcery?

In the time that I've been maining Aphelios,

Sorcery
as a secondary has gotten more popular, and for good reason. It makes it easier to scale earlier in game, and now that games are longer, it's very useful. In addition, it provides sustain and helps with those who struggle with mana regulation. Plus, it you take
Gathering Storm
, though it doesn't add much early game, it provides a pretty decent amount of additional damage later in game. Put simply, it just adds more value in late game and it proves to be very useful. Personally, I'd stick with
Domination
and
Taste of Blood
, but it does work pretty well, so I'd give it a try.

In Depth Analysis of Secondary Runes

I typically suggest going

Domination
as your secondary with
Taste of Blood
and
Ingenious Hunter
. However, this build comes with a few major problems:
Ingenious Hunter
was nerfed twice a few years back, and this isn't Season 11 anymore. Basically what I mean by that is that lifesteal and omnivamp don't do as much as they used to, so there really is no point in going
Taste of Blood
,
Treasure Hunter
, or
Ingenious Hunter
as it's not gonna do much good for you after the laning phase. But old habits die hard, so I still go
Domination
knowing this.



Sorcery
is definitely gonna help you a lot more in the long term. If you run
Gathering Storm
and
Nimbus Cloak
or
Absolute Focus
and
Gathering Storm
, you get boosted attack damage and increased move speed, so though
Sorcery
isn't going to be doing much at game start, by the 20 minute mark it'll absolutely be doing more for you than
Domination
would.

I've also heard of people using

Resolve
or
Inspiration
. Both pages are very matchup specific, but let me give you a quick rundown on both:

If you take

Conditioning
and
Overgrowth
or
Revitalize
, healing becomes a lot more efficient, especially if you take
Immortal Shieldbow
with those runes because the HP shield and its effectiveness is increased. However, it's only a good idea to run this build when the enemy team has several assasins, typically ADC and jungle because otherwise, this build just isn't that good.

As for

Inspiration
, you should only really go inspiration if you know you'll have a better wave clear as opposed to your enemies. Other than that, you should really stick with
Domination
or
Sorcery
.

  • OG
  • Lethal
  • PTA
  • Alt


Summoner Spells (Loadout)

I like using

Flash
and
Heal
because I'm not that good (as I stated before) and because Aphelios, while being able to deal a lot of damage, is very squishy. But, I would suggest using
Cleanse
,
Exhaust
, or
Ghost
as well.

For Weaklings



Flash
and
Heal

For the Bold and Daring



Flash
and
Cleanse



Flash
and
Exhaust



Heal
and
Ghost

Skill Path

Aphelios' skill path is relatively simple. His abilities are upgraded every time he levels up, so all you have to do is choose between AD or Lethality. His R is automatically given to you when you reach level 6, so just level your E.

  • Skill Path

Aphelios

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Item Builds

Typically, I build

Kraken Slayer
,
The Collector
,
Infinity Edge
,
Lord Dominik's Regards
, and then
Bloodthirster
. I tend to build
Berserker's Greaves
somewhere in between that because I like to focus more on my AD and crit strike rather than move speed. I recommend building it before your mythic.

  • Typical Build

Recommended Final Build (works well in most cases)



More Situational Items

Those items don't do it for you? Need more crit strike? Tanks got you pissed off? I got you. Mages and supports are getting on your last nerve? Don't worry about it. Below are some items for every situation you might find yourself in.

The Menace Build I kind of made on a whim one game when I was faced with a tanky team with no jg and a fed Xayah, but it works really well...if you're desperate. I don't really recommend using it, but it's useful to have in some cases when you're going up against a team that's hard to fight aganist and you need items. It works best when you have

Press the Attack
with
Domination
.

  • Situational
  • True Menace Build



Gale or Kraken?

If you had asked anyone this question before 12.10, most people, including myself, would have recommended going Gale on Aphelios--the dash paired with the combos were just too good to pass up--but ever since the durability patch, most champs are a lot more durable and tankier than they were before, so I've started using

Kraken Slayer
instead. Kraken is better for dealing with tanks, plus the mythic ability on Kraken is easier to utilize in team fights. In addition, when paired with
Lord Dominik's Regards
you not only get additional damage from
Kraken Slayer
, but you get armour penetration on top of that. And, when you add the
Infinity Edge
or
The Collector
, it's perfect for dominating late game against tanks--you penetrate their armour and then apply a crazy amount of crit and damage on top of that.

Matchups: Threats and Synergies (periodically updating, please be patient :) )




Threats:

0

0

0

0



One Last Thing...

Here are some gun combos before you go: blue/purple, green/red, white/blue, red/white, red/purple. I got a lot of information from pro League players and from other guides on the platflorm to playing Aphelios ADC, so check those out as well. I'll link the other guides here:

Hidden Aphelio's Guide (they go way more in depth about items, runes, and matchups than I do, so I would definitely read it if I were you)

f0cusL0LXD's Guide (they really hit the nail on the head, and their guide really analyzes each aspect of playing Aphelios)

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